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Origins

ABOUT

The Server

Earth Federation- PVE no contact with any of the other powers. You may later switch to PVP after talking to an Admin.

 

The United Colonies- Hundreds of years ago you were part of an empire that spanned the known universe, however contact was lost after a mysterious S.O.S was received from the capital planet Earth. Now you have grown strong and have an empire of your own to rule.

 

Pirates- Ruthless and cunning the pirates only want loot and gold. Some are mercenaries that fight in the wars of the empires for payment and loot; others are pillagers that spare no one. There is a Pirate King that will hand out bounties based on the other origins asking for privateers.

 

The Expanse Collective- These aliens first appeared to the United Colonies in small ships that looked like scouts. Soon however powerful war ships appeared, and a war that lasted a century broke out. Now, an uneasy truce exists between the two, but for how long?

 

The Reach- Secretive and defensive The Reach has never been a place for amateurs. Few ships have entered this empire’s space and escaped to tell about it.

 

Each of the above will have a main faction (biggest/strongest/ elected) this faction will be given gold and a few small ships (depends on meta the size) ever so often to give to smaller factions. These ships will be designed by your main faction so that each origin has a "look" to it.

  • Hardware

    • 16 core cpu​

    • 128 gb ram

    • 500 gb ssd

    • 1 Gbps internet speed.

  • Server restart every 6 hours.

  • Partial wipe on small updates, full wipes on big ones.

    • Partial wipe, each faction will be allowed to keep up to 3 cv and 10 sv/hv. â€‹Total cargo 10 boxes

    • Partial wipes will wipe every system except The core where peoples' ships are stored​

    • Full wipes will delete everything

  • Feel free to RP but do not feel obligated to do so.

  • The main focus of this server is PVP all the time.

Origin Leaders

Origin Leaders is this server's continuous event. Each PVP origin will have a faction that "leads" them. This faction will be responsible for trying to ally the other factions in the origin with the purpose of attacking with each other and defending each other. Mentor your smaller factions in game mechanics and teach them PVP. You are not responsible for hand holding in PvE. Be the big man on campus in your area reply to their calls for help and call on them for raids.

 

Origin leaders are selected after interest is shown by that faction and they talk with an admin and go through the screening process. If you fail at your duties listed below your origin leader status will be revoked and you may be blacklisted by the next one.

 

Duties:

1) Unite your origin under one banner and ally as factions in your origin as you can.

2) Conducts raids on other origins' factions and defend your turf. Establish bases and control planets and orbits.

3) Keep contact with your origin factions some way whether thats in this discord or one you make or TS.

4) Document the areas you control*

5) Update Kulpy when changes occur as to which factions the origin leader faction is allied with.(edited)

 

*Controlling an area means your origin factions have bases (serious bases not some underground core and a fuel tank) there and its not contested by another origin.

This server does use custom playfields, please know that the starter systems have regen on a 150 in game minute timer enabled on their poi's. 

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